mobile-games
Mobile game development principles. Touch input, battery, performance, app stores.
npx skills add sickn33/agentic-awesome-skills --skill mobile-games --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Mobile Game Development > Platform constraints and optimization principles. --- ## 1. Platform Considerations ### Key Constraints | Constraint | Strategy | |------------|----------| | **Touch input** | Large hit areas, gestures | | **Battery** | Limit CPU/GPU usage | | **Thermal** | Throttle when hot | | **Screen size** | Responsive UI | | **Interruptions** | Pause on background | --- ## 2. Touch Input Principles ### Touch vs Controller | Touch | Desktop/Console | |-------|-----------------| | Imprecise | Precise | | Occludes screen | No occlusion | | Limited buttons | Many buttons | | Gestures available | Buttons/sticks | ### Best Practices - Minimum touch target: 44x44 points - Visual feedback on touch - Avoid precise timing requirements - Support both portrait and landscape --- ## 3. Performance Targets ### Thermal Management | Action | Trigger | |--------|---------| | Reduce quality | Device warm | | Limit FPS | Device hot | | Pause effects | Critical temp | ### Battery Optimization - 30 FPS often sufficient - Sleep when paused - Minimize GPS/network - Dark mode saves OLED battery --- ## 4. App Store Requirements ### iOS (App Store) | Requirement | Note | |-------------|-----
- 1. Platform Considerations
- Key Constraints
- 2. Touch Input Principles
- Touch vs Controller
- Best Practices
- 3. Performance Targets
- Thermal Management
- Battery Optimization
- 4. App Store Requirements
- iOS (App Store)
- Android (Google Play)
- 5. Monetization Models
- 6. Anti-Patterns
- When to Use
What does the mobile-games skill do?
Mobile game development principles. Touch input, battery, performance, app stores.
How do I install it?
Run `npx skills add sickn33/agentic-awesome-skills --skill mobile-games --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From sickn33/agentic-awesome-skills, a repository with 44,414 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.