Agent skill · Data & Analytics

minecraft-plugin-development

Use this skill when building or modifying Minecraft server plugins for Paper, Spigot, or Bukkit, including plugin.yml setup, commands, listeners, schedulers, player state, team or arena systems, persistent progression, economy or profile data, configuration files, Adventure text, and version-safe API usage. Trigger for requests like "build a Minecraft plugin", "add a Paper command", "fix a Bukkit listener", "create plugin.yml", "implement a minigame mechanic", "add a perk or quest system", or "debug server plugin behavior".

GitHub68,948★ · +463/wk · 2 repos on radarProfile →
copilotMIT
Install
npx skills add github/awesome-copilot --skill minecraft-plugin-development --agent copilot

Same command for any agent — swap --agent for claude-code, codex, cursor.

Facts
Files in the skill folder: 9
SKILL.md size: 12 KB
Bundled scripts: none
Path: skills/minecraft-plugin-development/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 37,432 · +281 this week
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Minecraft Plugin Development Use this skill for Minecraft server plugin work in the Paper, Spigot, and Bukkit ecosystem. This skill is especially useful for gameplay-heavy plugins such as combat systems, wave or boss encounters, war or team modes, arenas, kit systems, cooldown-based abilities, scoreboards, and config-driven game rules. For grounded implementation patterns drawn from real Paper plugins, load these references as needed: - [`references/project-patterns.md`](references/project-patterns.md) for high-level architecture patterns seen in real gameplay plugins - [`references/bootstrap-registration.md`](references/bootstrap-registration.md) for `onEnable`, command wiring, listener registration, and shutdown expectations - [`references/state-sessions-and-phases.md`](references/state-sessions-and-phases.md) for player session modeling, game phases, match state, and reconnect-safe logic - [`references/config-data-and-async.md`](references/config-data-and-async.md) for config managers, database-backed player data, async flushes, and UI refresh tasks - [`references/maps-heroes-and-feature-modules.md`](references/maps-heroes-and-feature-modules.md) for map rotation, hero or clas

What's inside
Steps it walks through
  1. Scope
  2. Default Working Style
  3. Project Discovery Checklist
  4. Core Rules
  5. Prefer the concrete server API in the repo
  6. Keep registration in sync
  7. Respect main-thread boundaries
  8. Model gameplay as state, not scattered booleans
  9. Favor config-driven values
  10. Be careful with reload behavior
  11. Implementation Patterns
  12. Commands
  13. Listeners
  14. Scheduled Tasks
Ships with 8 files
  • references/bootstrap-registration.md
  • references/build-test-and-runtime-validation.md
  • references/config-data-and-async.md
  • references/maps-heroes-and-feature-modules.md
  • references/minigame-instance-flow.md
  • references/persistent-progression-and-events.md
  • references/project-patterns.md
  • references/state-sessions-and-phases.md
More from awesome-copilot
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About this skill
What does the minecraft-plugin-development skill do?

Use this skill when building or modifying Minecraft server plugins for Paper, Spigot, or Bukkit, including plugin.yml setup, commands, listeners, schedulers, player state, team or arena systems, persistent progression, economy or profile data, configuration files, Adventure text, and version-safe API usage. Trigger for requests like "build a Minecraft plugin", "add a Paper command", "fix a Bukkit listener", "create plugin.yml", "implement a minigame mechanic", "add a perk or quest system", or "debug server plugin behavior".

How do I install it?

Run `npx skills add github/awesome-copilot --skill minecraft-plugin-development --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From github/awesome-copilot, a repository with 37,432 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going