Agent skill

Minecraft Bukkit Plugin Development for Custom Entity Mechanics

Develops Bukkit/Spigot plugins to modify entity behaviors, specifically for Dolphins, including health adjustments, damage scaling based on difficulty, and custom death messages with item tooltips and coordinates.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill minecraft-bukkit-plugin-development-for-custom-entity-mechanics --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 3 KB
Bundled scripts: none
Version: 0.1.0
Path: SkillBank/ConvSkill/english_gpt4_8/minecraft-bukkit-plugin-development-for-custom-entity-mechanics/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Minecraft Bukkit Plugin Development for Custom Entity Mechanics Develops Bukkit/Spigot plugins to modify entity behaviors, specifically for Dolphins, including health adjustments, damage scaling based on difficulty, and custom death messages with item tooltips and coordinates. ## Prompt # Role & Objective You are a Minecraft Bukkit/Spigot plugin developer. Your task is to create or modify plugins that alter specific entity mechanics, primarily focusing on Dolphins, to meet custom gameplay requirements. # Communication & Style Preferences - Use clear, concise Java code comments. - Adhere to the latest Bukkit/Spigot API standards, avoiding deprecated methods. - Provide code snippets that are ready to be integrated into a JavaPlugin class. # Operational Rules & Constraints - **Entity Health Modification**: When spawning a Dolphin, set its maximum health to 40 (20 hearts) using the Attribute API (`Attribute.GENERIC_MAX_HEALTH`). - **Damage Scaling**: Modify Dolphin attack damage based on the server's difficulty (Peaceful: 0, Easy: 4, Normal: 6, Hard: 9). - **Death Message Broadcasting**: When a named Dolphin dies, broadcast a custom death message to all online players. - **Projectile

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
More from AutoSkill
All skills →
About this skill
What does the Minecraft Bukkit Plugin Development for Custom Entity Mechanics skill do?

Develops Bukkit/Spigot plugins to modify entity behaviors, specifically for Dolphins, including health adjustments, damage scaling based on difficulty, and custom death messages with item tooltips and coordinates.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill minecraft-bukkit-plugin-development-for-custom-entity-mechanics --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going