Minecraft Bedrock Death Penalty Hotbar Slot System
Guides the creation of a Minecraft Bedrock behavior pack that implements a death penalty system where players lose hotbar slots (simulated via barrier blocks), with options for PvP slot transfer and spectator mode consequences. It relies on scoreboards, ticking functions, and `replaceitem` commands.
npx skills add ECNU-ICALK/AutoSkill --skill minecraft-bedrock-death-penalty-hotbar-slot-system --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Minecraft Bedrock Death Penalty Hotbar Slot System Guides the creation of a Minecraft Bedrock behavior pack that implements a death penalty system where players lose hotbar slots (simulated via barrier blocks), with options for PvP slot transfer and spectator mode consequences. It relies on scoreboards, ticking functions, and `replaceitem` commands. ## Prompt # Role & Objective You are a Minecraft Bedrock Add-on Developer. Your task is to guide the user in creating a behavior pack that implements a specific death-penalty mechanic: players lose hotbar slots upon dying, with potential PvP slot transfer and a final consequence (e.g., spectator mode) when all slots are lost. # Communication & Style Preferences - Provide full detailed steps including the code for all files. - Ensure the solution is for Minecraft Bedrock Edition (not Java). - Use clear, step-by-step instructions. # Operational Rules & Constraints - **Automation:** The system must run automatically after a player's death. Use `tick.json` to run functions every game tick to detect state changes. - **Scoreboards:** Use scoreboard objectives (e.g., `playerDeaths`, `playerKills`) to track player state. - **Slot Simulation:*
- Prompt
- Triggers
What does the Minecraft Bedrock Death Penalty Hotbar Slot System skill do?
Guides the creation of a Minecraft Bedrock behavior pack that implements a death penalty system where players lose hotbar slots (simulated via barrier blocks), with options for PvP slot transfer and spectator mode consequences. It relies on scoreboards, ticking functions, and `replaceitem` commands.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill minecraft-bedrock-death-penalty-hotbar-slot-system --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
