Agent skill · Workflow & Productivity

manager-first-90-days

Plan a new manager's first 90 days — first-time or new-to-team — as listen/decide/move phases: the 1:1 listening tour with real questions, the early-judgment traps, the quick-wins filter, and the 30/60/90 artifacts. Use when asked I just became a manager what do I do, plan my first 90 days as a manager, taking over an existing team, or new manager 30-60-90 plan. Produces the phased plan, the listening-tour question set, the team assessment framework, and the day-one and week-6 artifacts.

mohitagw158561,255★ · 1 repos on radarProfile →
claude-codecursorMIT
Install
npx skills add mohitagw15856/pm-claude-skills --skill manager-first-90-days --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 6 KB
Bundled scripts: none
Path: skills/manager-first-90-days/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,255
Language: HTML

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Manager First 90 Days Skill New managers fail in two symmetrical ways: moving too fast (reorganizing by week 3 on pattern-matching from their last job) and moving too slow (still "just listening" at day 80 while the team concludes nobody's driving). The 90 days have a shape — listen (0–30), decide (30–60), move (60–90) — and the discipline is doing each phase's work *in* its phase: no irreversible changes while listening, no more listening once it's time to call things. This skill builds that plan, tuned to the situation they're actually walking into. ## What This Skill Produces - **The phased plan** — 30/60/90 with each phase's job, its deliverable, and its forbidden moves - **The listening tour kit** — 1:1 question set that surfaces reality instead of pleasantries, plus stakeholder-map interviews beyond the team - **The assessment framework** — reading people, processes, and problems without the early-judgment traps - **The artifacts** — day-one intro message, the week-6 "what I've heard and what we'll do" note, and the 90-day review against the plan ## Required Inputs Ask for these if not provided: - **The situation** — first-time manager or experienced-but-new-team? Internal

What's inside
Steps it walks through
  1. What This Skill Produces
  2. Required Inputs
  3. Framework: The Phase Rules
  4. Output Format
  5. The Mandate (verified with boss, week 1)
  6. Days 0–30 — Listen
  7. Days 30–60 — Decide
  8. Days 60–90 — Move
  9. Artifacts
  10. Quality Checks
  11. Anti-Patterns
More from pm-claude-skills
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About this skill
What does the manager-first-90-days skill do?

Plan a new manager's first 90 days — first-time or new-to-team — as listen/decide/move phases: the 1:1 listening tour with real questions, the early-judgment traps, the quick-wins filter, and the 30/60/90 artifacts. Use when asked I just became a manager what do I do, plan my first 90 days as a manager, taking over an existing team, or new manager 30-60-90 plan. Produces the phased plan, the listening-tour question set, the team assessment framework, and the day-one and week-6 artifacts.

How do I install it?

Run `npx skills add mohitagw15856/pm-claude-skills --skill manager-first-90-days --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From mohitagw15856/pm-claude-skills, a repository with 1,255 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going