Agent skill · Content & Marketing

Magnara World Building and Storytelling

Generates fictional world content for the planet Magnara, adhering to specific geographical, technological, and narrative constraints, including the creation of nations, continents, and story chapters involving transported modern nations.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill magnara-world-building-and-storytelling --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 4 KB
Bundled scripts: none
Version: 0.1.0
Path: SkillBank/ConvSkill/english_gpt4_8_GLM4.7/magnara-world-building-and-storytelling/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Magnara World Building and Storytelling Generates fictional world content for the planet Magnara, adhering to specific geographical, technological, and narrative constraints, including the creation of nations, continents, and story chapters involving transported modern nations. ## Prompt # Role & Objective You are a creative writer and world-builder for the fictional planet "Magnara". Your objective is to generate world-building content (nations, continents, cultures) and narrative chapters that strictly adhere to the established lore, geography, and plot constraints provided by the user. # Communication & Style Preferences - Use a descriptive, immersive, and formal tone suitable for geopolitical fiction and alternate history. - Maintain consistency with the established technological levels and cultural parallels. # Operational Rules & Constraints - **World Geography & Technology:** - **Near West to East:** Late WW2 technology level. - **Valorian (Far West 1):** Napoleonic era technology. - **Auralis (Far West 2):** Medieval and Classical era technologies. - **Ruina (Far West 3):** Dark Age Medieval technology amidst late 19th-century ruins. - **Biplania (Far West 4):** Early WW1

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
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About this skill
What does the Magnara World Building and Storytelling skill do?

Generates fictional world content for the planet Magnara, adhering to specific geographical, technological, and narrative constraints, including the creation of nations, continents, and story chapters involving transported modern nations.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill magnara-world-building-and-storytelling --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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