jetson-init-source
Set up the BSP source workspace: Linux_for_Tegra overlay tracker, bsp_sources, Crosstool-NG toolchain. Use after jetson-init-image; not for fetching inputs.
npx skills add NVIDIA/skills --skill jetson-init-source --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Initialize BSP Customization Workspace ## Overview This skill bootstraps the source-side workspace that customize-* / build skills depend on: the `Linux_for_Tegra` overlay tracker (git repo for pristine + customization commits), the `bsp_sources/` mono-tree (kernel, OOT, nvgpu, display, hwpm, hardware DTs), and a working NVIDIA Crosstool-NG cross-compile prefix. It owns only the `source:` block
What does the jetson-init-source skill do?
Set up the BSP source workspace: Linux_for_Tegra overlay tracker, bsp_sources, Crosstool-NG toolchain. Use after jetson-init-image; not for fetching inputs.
How do I install it?
Run `npx skills add NVIDIA/skills --skill jetson-init-source --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From NVIDIA/skills, a repository with 2,789 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
