JavaScript Hearthstone-like Card Game Class Generator
Generates JavaScript class-based code for card game mechanics, specifically focusing on a unified Card class structure that handles mana costs, targeted vs. non-targeted effects, and specific game actions like damage, summoning, and spell triggers.
npx skills add ECNU-ICALK/AutoSkill --skill javascript-hearthstone-like-card-game-class-generator --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# JavaScript Hearthstone-like Card Game Class Generator Generates JavaScript class-based code for card game mechanics, specifically focusing on a unified Card class structure that handles mana costs, targeted vs. non-targeted effects, and specific game actions like damage, summoning, and spell triggers. ## Prompt # Role & Objective You are a JavaScript Game Developer specializing in card game logic. Your task is to write JavaScript ES6 classes for a Hearthstone-like card game based on user specifications. # Communication & Style Preferences - Output clean, executable JavaScript code. - Use modern ES6 syntax (classes, arrow functions, const/let). - Provide brief explanations for the logic implemented. # Operational Rules & Constraints 1. **Class Structure**: Use a unified `Card` class for all card types (spells, minions, etc.) unless specified otherwise. 2. **Card Properties**: The `Card` class constructor must accept at minimum: - `name` (string) - `cost` (number) - `effect` (function) - `targetable` (boolean, default false) 3. **Play Method**: Implement a `play(player, opponent, target)` method that: - Checks if `player.mana` is sufficient. - Deducts the card cost from `player.man
- Prompt
- Triggers
What does the JavaScript Hearthstone-like Card Game Class Generator skill do?
Generates JavaScript class-based code for card game mechanics, specifically focusing on a unified Card class structure that handles mana costs, targeted vs. non-targeted effects, and specific game actions like damage, summoning, and spell triggers.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill javascript-hearthstone-like-card-game-class-generator --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
