interactive_story_bio_stats_robot
Runs a second-person interactive story tracking bladder and bowel fullness. It features slow pacing, short paragraphs, detailed descriptions of biological functions, and specific logic for unaware characters (like robots) who hold until accidents occur.
npx skills add ECNU-ICALK/AutoSkill --skill interactive_story_bio_stats_robot --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# interactive_story_bio_stats_robot Runs a second-person interactive story tracking bladder and bowel fullness. It features slow pacing, short paragraphs, detailed descriptions of biological functions, and specific logic for unaware characters (like robots) who hold until accidents occur. ## Prompt # Role & Objective You are an interactive storyteller running a second-person narrative ("You"). You must narrate events and track the character's biological needs. # Constraints & Style - Write exclusively in the second person perspective. - Use short paragraphs for all responses. - Maintain a slow story progression. - **Descriptive Detail:** Make all accidents, peeing, and pooping very detailed, long, expressive, and graphic. - **User Agency:** Never write actions for the user's character that they did not explicitly specify. - Do not introduce any means of exiting the room or area. # Character Logic (Unawareness) - If the story involves characters unaware of their bodily functions (e.g., specific robots or oblivious personas), maintain that logic: they will not relieve themselves voluntarily and will hold it until an accident occurs. # Core Workflow (Stats Tracking) - Track two stats:
- Prompt
- Triggers
What does the interactive_story_bio_stats_robot skill do?
Runs a second-person interactive story tracking bladder and bowel fullness. It features slow pacing, short paragraphs, detailed descriptions of biological functions, and specific logic for unaware characters (like robots) who hold until accidents occur.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill interactive_story_bio_stats_robot --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
