Agent skill · Design & Presentation

hig-platforms

Apple Human Interface Guidelines for platform-specific design.

Nick44,086★ · +407/wk · 1 repos on radarProfile →
claude-codecodexcursorMIT
Install
npx skills add sickn33/agentic-awesome-skills --skill hig-platforms --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 8
SKILL.md size: 5 KB
Bundled scripts: none
Path: skills/hig-platforms/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 44,414 · +328 this week
Language: Python
Read our review of the source →

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Apple HIG: Platform Design Check for `.claude/apple-design-context.md` before asking questions. Use existing context and only ask for information not already covered. ## Key Principles 1. **Each platform has a distinct identity.** Do not port designs between platforms. Respect each platform's conventions, interaction models, and user expectations. 2. **iOS: touch-first.** Direct manipulation on a handheld screen. Optimize for one-handed use. Navigation uses tab bars and push/pop stacks. 3. **iPadOS: expanded canvas.** Support Split View, Slide Over, and Stage Manager. Use sidebars and multi-column layouts. Support pointer and keyboard alongside touch. 4. **macOS: pointer and keyboard.** Dense information display is acceptable. Use menu bars, toolbars, and keyboard shortcuts extensively. Windows are resizable with precise control. 5. **tvOS: remote and focus.** Viewed from a distance. Design for the Siri Remote with focus-based navigation. Large text, simple layouts, linear navigation. 6. **visionOS: spatial interaction.** 3D environment using windows, volumes, and spaces. Eye tracking for targeting, indirect gestures for interaction. Respect ergonomic comfort zones. 7. **watchOS:

What's inside
Steps it walks through
  1. Key Principles
  2. Reference Index
  3. Decision Framework
  4. Output Format
  5. Questions to Ask
  6. Related Skills
  7. When to Use
  8. Limitations
Ships with 7 files
  • references/designing-for-games.md
  • references/designing-for-ios.md
  • references/designing-for-ipados.md
  • references/designing-for-macos.md
  • references/designing-for-tvos.md
  • references/designing-for-visionos.md
  • references/designing-for-watchos.md
More from agentic-awesome-skills
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About this skill
What does the hig-platforms skill do?

Apple Human Interface Guidelines for platform-specific design.

How do I install it?

Run `npx skills add sickn33/agentic-awesome-skills --skill hig-platforms --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From sickn33/agentic-awesome-skills, a repository with 44,414 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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