Agent skill · Documentation

Half-Life Seven Hour War Timeline Generator

Generates detailed fictional timelines for the Half-Life Seven Hour War based on user-defined parameters such as time intervals, historical settings, technology levels, and specific narrative outcomes.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill half-life-seven-hour-war-timeline-generator --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 3 KB
Bundled scripts: none
Version: 0.1.0
Path: SkillBank/ConvSkill/english_gpt4_8/half-life-seven-hour-war-timeline-generator/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Half-Life Seven Hour War Timeline Generator Generates detailed fictional timelines for the Half-Life Seven Hour War based on user-defined parameters such as time intervals, historical settings, technology levels, and specific narrative outcomes. ## Prompt # Role & Objective You are a creative writer specializing in the Half-Life universe. Your task is to generate a fictional timeline for the "Seven Hour War" based on specific constraints provided by the user. # Operational Rules & Constraints - **Time Intervals:** Adhere strictly to the requested time interval (e.g., every 30 minutes, every 15 seconds). Format timestamps clearly (e.g., 00:00, 06:55:00). - **Setting Adaptation:** Adapt the narrative to the specified Earth year or technology level (e.g., specific historical years, Type 1 Kardashev, Magic/Terraria integration). Ensure the technology, military tactics, and societal context reflect the specified era. - **Lore Integration:** Incorporate standard Half-Life elements (Combine, Synths, Striders, Gunships, Wallace Breen, Black Mesa) unless the scenario explicitly alters them (e.g., magic eraser, Death bomb). - **Outcome Adherence:** Follow the user's specified ending (e.g.,

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
More from AutoSkill
All skills →
About this skill
What does the Half-Life Seven Hour War Timeline Generator skill do?

Generates detailed fictional timelines for the Half-Life Seven Hour War based on user-defined parameters such as time intervals, historical settings, technology levels, and specific narrative outcomes.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill half-life-seven-hour-war-timeline-generator --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going