Agent skill · AI & Agents

godot-shaders

Godot shading language skill for visual shaders, custom rendering, and material effects.

a5c-aigithub.com/a5c-aiGitHub ↗
claude-codecodexcan modify filesMIT
Install
npx skills add a5c-ai/babysitter --skill godot-shaders --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 2
SKILL.md size: 2 KB
Bundled scripts: none
Allowed tools: ReadGrepWriteBashEditGlobWebFetch
Path: library/specializations/game-development/skills/godot-shaders/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,642
Language: JavaScript

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Godot Shaders Skill Shader development for Godot Engine. ## Overview This skill provides capabilities for creating shaders using Godot's shading language and visual shader system. ## Capabilities ### Shader Types - Spatial shaders (3D) - Canvas Item shaders (2D) - Particles shaders - Sky shaders ### Visual Shaders - Node-based authoring - Custom nodes - Shader presets - Export to code ### Shader Language - GLSL-like syntax - Built-in functions - Uniforms and varyings - Render modes ### Effects - Post-processing - Material effects - Screen-space effects - Procedural textures ## Prerequisites - Godot 4.0+ - Shader knowledge ## Usage Patterns ### Spatial Shader ```glsl shader_type spatial; uniform vec4 albedo_color : source_color = vec4(1.0); uniform float metallic : hint_range(0, 1) = 0.0; uniform float roughness : hint_range(0, 1) = 0.5; void fragment() { ALBEDO = albedo_color.rgb; METALLIC = metallic; ROUGHNESS = roughness; } ``` ### Canvas Item Shader ```glsl shader_type canvas_item; uniform float outline_width = 2.0; uniform vec4 outline_color : source_color = vec4(0.0, 0.0, 0.0, 1.0); void fragment() { vec4 color = texture(TEXTURE, UV); // Outline logic COLOR = color; } ``` ##

What's inside
Steps it walks through
  1. Overview
  2. Capabilities
  3. Shader Types
  4. Visual Shaders
  5. Shader Language
  6. Effects
  7. Prerequisites
  8. Usage Patterns
  9. Spatial Shader
  10. Canvas Item Shader
  11. Best Practices
  12. References
Ships with 1 file
  • README.md
More from babysitter
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About this skill
What does the godot-shaders skill do?

Godot shading language skill for visual shaders, custom rendering, and material effects.

How do I install it?

Run `npx skills add a5c-ai/babysitter --skill godot-shaders --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From a5c-ai/babysitter, a repository with 1,642 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going