Agent skill

goblins

Distributed object capability system (6.5K lines info).

majiayu000github.com/majiayu000GitHub ↗
claude-codeMIT
Install
npx skills add majiayu000/claude-skill-registry --skill goblins --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 2
SKILL.md size: 3 KB
Bundled scripts: none
Version: 1.0.0
Path: skills/ai-ml/goblins/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 534
Language: HTML

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# goblins Distributed object capability system (6.5K lines info). ## bmorphism Contributions > *"Autopoiesis refers to the self-maintenance of a system, where the system is capable of reproducing and maintaining itself."* > — [vibes.lol gist](https://gist.github.com/bmorphism/c41eaa531be774101c9d9b082bb369eb) **Goblins as Autopoietic Agents**: Each Goblins actor is an autopoietic system — it maintains its own state via `bcom` (become), reproducing itself with updated behavior. This embodies the self-maintenance principle at the core of cognitive architecture. **Active Inference via CapTP**: The OCapN protocol implements distributed [Active Inference in String Diagrams](https://arxiv.org/abs/2308.00861) where: - **Sturdyref** → Reference to external world (perception) - **`<-` async call** → Action that generates expected sensory response - **Promise resolution** → Prediction error minimization **GF(3) in Actor Triads**: Actor systems naturally form triads: sender (+1, generator) → message (0, coordinator) → receiver (-1, validator). The async semantics preserve GF(3) conservation across distributed computation. ## Model ``` peer → vat → actormap → {refr: behavior} ``` ## Operators

What's inside
Steps it walks through
  1. bmorphism Contributions
  2. Model
  3. Operators
  4. Vat
  5. OCapN
  6. Scientific Skill Interleaving
  7. Graph Theory
  8. Bibliography References
  9. SDF Interleaving
  10. Primary Chapter: 10. Adventure Game Example
  11. GF(3) Balanced Triad
  12. Secondary Chapters
  13. Connection Pattern
  14. Cat# Integration
Ships with 1 file
  • metadata.json
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About this skill
What does the goblins skill do?

Distributed object capability system (6.5K lines info).

How do I install it?

Run `npx skills add majiayu000/claude-skill-registry --skill goblins --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From majiayu000/claude-skill-registry, a repository with 534 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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