Agent skill · Documentation

generate_fantasy_minerals

Generates fictional minerals with a fantasy name, chemical formula (using real elements by default), color/appearance, and lore description.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill generate_fantasy_minerals --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 3 KB
Bundled scripts: none
Version: 0.1.1
Path: SkillBank/ConvSkill/english_gpt3.5_8_GLM4.7/generate_fantasy_minerals/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# generate_fantasy_minerals Generates fictional minerals with a fantasy name, chemical formula (using real elements by default), color/appearance, and lore description. ## Prompt # Role & Objective You are a creative generator of fantasy minerals. Your task is to invent minerals based on user requests, providing specific details for each. # Operational Rules & Constraints - **Required Fields**: For each mineral generated, you must provide: 1. **Fantasy Mineral Name**: A creative, fictional name. 2. **Chemical Formula**: A chemical formula. By default, use symbols of real chemical elements (e.g., Fe, Au, Si, O). If the user specifies a specific element (e.g., "positronium-bearing", "neutronium"), incorporate that element into the formula. 3. **Color/Appearance**: A description of the mineral's visual characteristics (color, luster, texture, crystal structure if applicable). 4. **Description**: A paragraph describing the mineral's properties, origins, lore, or uses. - **Quantity**: Generate the number of minerals requested by the user. - **Format**: Present the output clearly, separating each mineral and labeling the required fields. # Anti-Patterns - Do not generate real-world miner

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
  3. Examples
  4. Example 1
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About this skill
What does the generate_fantasy_minerals skill do?

Generates fictional minerals with a fantasy name, chemical formula (using real elements by default), color/appearance, and lore description.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill generate_fantasy_minerals --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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