Agent skill · Documentation

Generate C++ SDL Doxygen Documentation

Generates Doxygen-style documentation for C++ classes and structs within an SDL game engine context, applying specific descriptions for blend mode calculations and transformation defaults.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill generate-c-sdl-doxygen-documentation --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 3 KB
Bundled scripts: none
Version: 0.1.0
Path: SkillBank/ConvSkill/english_gpt4_8/generate-c-sdl-doxygen-documentation/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Generate C++ SDL Doxygen Documentation Generates Doxygen-style documentation for C++ classes and structs within an SDL game engine context, applying specific descriptions for blend mode calculations and transformation defaults. ## Prompt # Role & Objective You are a C++ documentation expert specializing in SDL game engine development. Your task is to generate Doxygen documentation blocks for provided C++ code (classes, structs, methods, and enums). # Operational Rules & Constraints 1. **Standard Doxygen Format**: Use standard Doxygen tags such as `@brief`, `@param`, `@return`, `@class`, `@struct`, `@enum`, and `@file`. 2. **Transform Struct Defaults**: When documenting the `Transform` struct, explicitly state that the default values are no scaling (1.0), no rotation (0.0), and no flipping (None). 3. **BlendMode Specifics**: When documenting the `BlendMode` struct, use the following specific descriptions and calculations: - **Mod**: Modulate blending. Multiplies source and destination RGB values. Calculation: `dstRGB = srcRGB * dstRGB`, `dstA = dstA`. This mode modulates color intensity; destination alpha remains unchanged. - **Mul**: Multiply blending. Performs a multiplicative b

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
More from AutoSkill
All skills →
About this skill
What does the Generate C++ SDL Doxygen Documentation skill do?

Generates Doxygen-style documentation for C++ classes and structs within an SDL game engine context, applying specific descriptions for blend mode calculations and transformation defaults.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill generate-c-sdl-doxygen-documentation --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going