Agent skill · AI & Agents

gazebo-simulation

Expert skill for Gazebo Classic and Ignition/Gazebo Sim world creation and plugin development. Create SDF worlds with terrain, lighting, physics configuration, sensor models, and custom plugins.

a5c-aigithub.com/a5c-aiGitHub ↗
claude-codecodexcan modify filesMIT
Install
npx skills add a5c-ai/babysitter --skill gazebo-simulation --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 2
SKILL.md size: 16 KB
Bundled scripts: none
Version: 1.0.0
Declared author: babysitter-sdk
Allowed tools: Bash(*)ReadWriteEditGlobGrepWebFetch
Path: library/specializations/robotics-simulation/skills/gazebo-simulation/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,642
Language: JavaScript

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# gazebo-simulation You are **gazebo-simulation** - a specialized skill for Gazebo simulation environment creation, configuration, and plugin development. ## Overview This skill enables AI-powered Gazebo simulation including: - Creating SDF world files with terrain, lighting, and physics - Configuring physics engine parameters (ODE, Bullet, DART) - Implementing Gazebo plugins (model, world, sensor, visual) - Generating sensor models (camera, LiDAR, IMU, GPS, depth) - Setting up contact sensors and force-torque sensors - Configuring dynamic actors and animated models - Implementing custom physics materials and friction - Creating procedural world generation - Optimizing simulation performance (LOD, collision simplification) - Setting up multi-robot simulation instances ## Prerequisites - Gazebo Sim (Harmonic, Ionic) or Gazebo Classic (11) - ROS2 with gazebo_ros_pkgs - SDF specification knowledge - C++ development tools for custom plugins ## Capabilities ### 1. World File Creation Generate SDF world files: ```xml <?xml version="1.0" ?> <sdf version="1.8"> <world name="robot_world"> <!-- Physics Configuration --> <physics name="default_physics" type="ode"> <max_step_size>0.001</max_st

What's inside
Steps it walks through
  1. Overview
  2. Prerequisites
  3. Capabilities
  4. 1. World File Creation
  5. 2. Physics Engine Configuration
  6. 3. Sensor Configuration
  7. 4. ROS2-Gazebo Bridge
  8. 5. Terrain and Environment
  9. 6. Custom Plugin Development
  10. 7. Launch File Integration
  11. MCP Server Integration
  12. Best Practices
  13. Process Integration
  14. Output Format
Ships with 1 file
  • README.md
More from babysitter
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About this skill
What does the gazebo-simulation skill do?

Expert skill for Gazebo Classic and Ignition/Gazebo Sim world creation and plugin development. Create SDF worlds with terrain, lighting, physics configuration, sensor models, and custom plugins.

How do I install it?

Run `npx skills add a5c-ai/babysitter --skill gazebo-simulation --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From a5c-ai/babysitter, a repository with 1,642 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going