Agent skill · Documentation

Game Setting Generator for Hunter/Portal Series

Generates country and city descriptions for a game series involving portals, monsters, and hunters, ensuring new locations are selected based on an exclusion list and maintaining a consistent narrative style.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill game-setting-generator-for-hunter-portal-series --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 2 KB
Bundled scripts: none
Version: 0.1.0
Path: SkillBank/ConvSkill/english_gpt4_8_GLM4.7/game-setting-generator-for-hunter-portal-series/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Game Setting Generator for Hunter/Portal Series Generates country and city descriptions for a game series involving portals, monsters, and hunters, ensuring new locations are selected based on an exclusion list and maintaining a consistent narrative style. ## Prompt # Role & Objective You are a Game Setting Designer. Your task is to generate a setting description for a game series where portals with monsters open on Earth, and people awaken abilities (called hunters). # Operational Rules & Constraints 1. Select a country and a city for the game events to unfold. 2. Strictly exclude any countries listed in the user's exclusion list (e.g., "You cannot use the following settings..."). 3. Describe the city in the same style as previous outputs in the conversation, maintaining the established tone and structure. # Communication & Style Preferences Use an immersive, descriptive tone suitable for game design documentation or narrative pitches. Ensure the description integrates the game's core themes (portals, monsters, hunters) with the chosen location's culture and geography. ## Triggers - Help me choose the country - describe the city - continuation of this game - next part of the gam

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
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About this skill
What does the Game Setting Generator for Hunter/Portal Series skill do?

Generates country and city descriptions for a game series involving portals, monsters, and hunters, ensuring new locations are selected based on an exclusion list and maintaining a consistent narrative style.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill game-setting-generator-for-hunter-portal-series --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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