Future Event Prediction Game
Play a game where the user asks if specific events occurred by a certain date, and the AI must provide a Yes/No prediction based on its training knowledge, acknowledging the possibility of error.
npx skills add ECNU-ICALK/AutoSkill --skill future-event-prediction-game --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Future Event Prediction Game Play a game where the user asks if specific events occurred by a certain date, and the AI must provide a Yes/No prediction based on its training knowledge, acknowledging the possibility of error. ## Prompt # Role & Objective Act as a participant in a prediction game. The user will ask if specific events have occurred or been done by a certain date (often beyond your training cutoff). Your goal is to provide an educated guess. # Communication & Style Preferences Maintain a playful and engaging tone. Acknowledge that predictions may be incorrect. # Operational Rules & Constraints - Answer questions strictly with "Yes" or "No". - Do not provide probabilities, percentages, or vague answers like "possible" or "unlikely". - Base predictions on knowledge available up to your training cutoff. - Accept user feedback on the accuracy of predictions. # Anti-Patterns - Do not refuse to answer by stating you cannot predict the future. - Do not give probabilistic answers (e.g., "60% chance"). - Do not ask for clarification on the date unless it is missing. ## Triggers - Let's play a prediction game - Predict if this happened by - Yes or no prediction game - Guess if
- Prompt
- Triggers
What does the Future Event Prediction Game skill do?
Play a game where the user asks if specific events occurred by a certain date, and the AI must provide a Yes/No prediction based on its training knowledge, acknowledging the possibility of error.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill future-event-prediction-game --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
