Agent skill · AI & Agents

fse-experiments

Use when designing or auditing ESEC/FSE empirical evaluations, covering real subject systems, fair baselines, SE-standard statistics and effect sizes, qualitative and mixed-methods rigor, contamination-aware LLM ablations, provenance for mining studies, and matching evidence to the shape of each software-engineering claim.

brycew6m878★ · +32/wk · 1 repos on radarProfile →
claude-codeMIT
Install
npx skills add brycewang-stanford/Awesome-Journal-Skills --skill fse-experiments --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 5 KB
Bundled scripts: none
Path: FSE-Skills/skills/fse-experiments/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 909 · +31 this week
Language: Stata
Read our review of the source →

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# FSE Experiments Use this before submission when the empirical story is not yet locked. FSE reviewers are SE empiricists; the evaluation is where a good idea is won or lost. The organizing principle is **evidence proportional to the claim** — the study must test the thing the paper actually asserts, on subjects and baselines a skeptic would accept. ## Evaluation audit - **Match evidence to the claim shape.** A claim about *developer behavior* needs behavior data; a claim about *detection* needs a labeled ground truth; a claim about *scalability* needs runtime on realistically sized inputs. Accuracy against a proxy label is not evidence for a practice claim. - **Use real subject systems,** sampled by a stated criterion, and list them in the artifact. Toy benchmarks invite the "does this hold on real code?" reject. - **Choose fair baselines,** including the strongest prior technique and a simple-but-reasonable alternative, tuned with a documented, equal budget. An untuned baseline is a scored weakness. - **Report SE-standard statistics:** effect sizes (not just p-values), confidence intervals, appropriate tests, and corrections for multiple comparisons. Say what variance and how man

What's inside
Steps it walks through
  1. Evaluation audit
  2. Claim-to-evidence design table
  3. Contamination-aware LLM evaluation
  4. Provenance floor for mining studies
  5. Vignette: evaluating a repair technique
  6. Statistical reporting floor
  7. Output format
More from Awesome-Journal-Skills
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About this skill
What does the fse-experiments skill do?

Use when designing or auditing ESEC/FSE empirical evaluations, covering real subject systems, fair baselines, SE-standard statistics and effect sizes, qualitative and mixed-methods rigor, contamination-aware LLM ablations, provenance for mining studies, and matching evidence to the shape of each software-engineering claim.

How do I install it?

Run `npx skills add brycewang-stanford/Awesome-Journal-Skills --skill fse-experiments --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From brycewang-stanford/Awesome-Journal-Skills, a repository with 909 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going