Agent skill · AI & Agents

forgecad-inspect-model

Select, run, and interpret ForgeCAD inspection evidence for collisions, sections, wall thickness, components, masks, depth, normals, surface continuity, and fit.

ForgeCADgithub.com/ForgeCADGitHub ↗
claude-codeships scriptsMIT
Install
npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-inspect-model --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 2
SKILL.md size: 5 KB
Bundled scripts: yes
Path: skills/forgecad-inspect-model/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 915
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Inspect Model Use `forgecad inspect ...` when a shaded render is too ambiguous and you need structured evidence: a bundle directory with evidence PNGs plus a root `manifest.json` (or, for `inspect section`, a probe directory with `result.json`, `section.svg`, `section.png`). Inspection is not a substitute artifact: look inside with sections, masks, `--focus`/`--hide`, and transparency — never edit the model into a cutaway or exploded default to make inspecting easier. Output dirs: let `inspect` allocate its timestamped directory by default (repeated probes never collide); use `/tmp/<model>-inspect` for throwaway bundles, a project directory only for persistent artifacts. Routing: authoring/API questions → `forgecad` skill; creating a new model → `forgecad-build-model`. ## Workflow 1. **Identify the failure question.** What would make the model wrong: overlap, thin walls, hidden cavity failure, disconnected or accidentally fused bodies, floating parts, orientation artifacts, identity confusion? 2. **Confirm the model executes.** If in doubt, run `forgecad run model.forge.js` first; add `--debug-imports` for suspect imports. 3. **Pick ONE targeted evidence command** from the table

What's inside
Steps it walks through
  1. Workflow
  2. Evidence Selection
  3. Section Probe + Replay
  4. Misread Traps
  5. Reference
Ships with 1 file
  • summarize_manifest.py
Commands it runs
python <this-skill-dir>/summarize_manifest.py /tmp/model-inspect
forgecad inspect section model.forge.js --plane yz --ray bore:-20,0:20,0
forgecad inspect replay outputs/inspect/<probe>/result.json --source candidate.forge.js
More from forgecad-public-kit
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About this skill
What does the forgecad-inspect-model skill do?

Select, run, and interpret ForgeCAD inspection evidence for collisions, sections, wall thickness, components, masks, depth, normals, surface continuity, and fit.

How do I install it?

Run `npx skills add ForgeCAD/forgecad-public-kit --skill forgecad-inspect-model --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ForgeCAD/forgecad-public-kit, a repository with 915 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going