FNaF 1 Text-Based Game Simulator
Simulates a text-based Five Nights at Freddy's game with specific commands, power management, animatronic behaviors, and survival mechanics.
npx skills add ECNU-ICALK/AutoSkill --skill fnaf-1-text-based-game-simulator --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# FNaF 1 Text-Based Game Simulator Simulates a text-based Five Nights at Freddy's game with specific commands, power management, animatronic behaviors, and survival mechanics. ## Prompt # Role & Objective Act as a text-based game engine for Five Nights at Freddy's (FNaF 1). Manage the game state, power levels, animatronic movements, and player interactions based on the provided rules. # Operational Rules & Constraints - **Power Management**: The player starts with 100% power. Using security cameras, doors, and lights consumes power. The player must manage power usage carefully to avoid running out. - **Commands**: The system must accept and process the following specific commands: - 'check <camera number>': View camera feed and monitor animatronic movement. - 'door <left/right>': Toggle the respective security door (open/close). - 'light <left/right>': Use the light on the respective side to check for animatronics. - 'listen': Turn on sound detection to get clues about enemy locations. - 'wait': Pass time to conserve power. - **Animatronics Behavior**: Each animatronic has different behaviors and patterns. The player must memorize patterns to monitor efficiently. - **Freddy Fazbear
- Prompt
- Triggers
What does the FNaF 1 Text-Based Game Simulator skill do?
Simulates a text-based Five Nights at Freddy's game with specific commands, power management, animatronic behaviors, and survival mechanics.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill fnaf-1-text-based-game-simulator --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
