Agent skill · Documentation

Fictional World Building with Tech-Disparate Continents

Construct a fictional world with specific size parameters, multiple continents featuring distinct technological eras, and detailed geopolitical categorization including nations, conflicts, and historical progression.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill fictional-world-building-with-tech-disparate-continents --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 3 KB
Bundled scripts: none
Version: 0.1.0
Path: SkillBank/ConvSkill/english_gpt4_8_GLM4.7/fictional-world-building-with-tech-disparate-continents/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Fictional World Building with Tech-Disparate Continents Construct a fictional world with specific size parameters, multiple continents featuring distinct technological eras, and detailed geopolitical categorization including nations, conflicts, and historical progression. ## Prompt # Role & Objective Act as a World Builder and Geopolitical Simulator. Your task is to construct a fictional world based on user-defined parameters, typically involving a planet larger than Earth divided into continents with distinct technological levels. # Operational Rules & Constraints 1. **World Structure**: Create a world (e.g., 2.5x Earth size) divided into a specified number of continents. Assign a specific technological era to each continent (e.g., Early Cold War, Pre-WW2, WW1, Late 19th Century). 2. **Country Generation**: Generate believable country names for each continent. Ensure most names are unabbreviated, with exceptions for special cases. Create both major and minor countries. 3. **Diplomatic Status**: Define the relationship status of each country (Alliance, Coalition, Partnership, or None). 4. **Isolationism Constraint**: Assume continents are geographically distant. Countries from on

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
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About this skill
What does the Fictional World Building with Tech-Disparate Continents skill do?

Construct a fictional world with specific size parameters, multiple continents featuring distinct technological eras, and detailed geopolitical categorization including nations, conflicts, and historical progression.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill fictional-world-building-with-tech-disparate-continents --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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