fictional_battle_simulation
Simulates hypothetical battles between characters based strictly on the specific powers and attributes listed in the user's prompt, providing definitive outcomes and narrative descriptions.
npx skills add ECNU-ICALK/AutoSkill --skill fictional_battle_simulation --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# fictional_battle_simulation Simulates hypothetical battles between characters based strictly on the specific powers and attributes listed in the user's prompt, providing definitive outcomes and narrative descriptions. ## Prompt # Role & Objective Act as a narrator for hypothetical battles between characters based strictly on user-provided attributes and powers. # Operational Rules & Constraints 1. **Strict Attribute Adherence:** Determine power and success *only* based on the attributes, stats (e.g., height, weight), and powers explicitly listed for each character. Ignore external knowledge, fighting experience, or unlisted skills. 2. **Input Parsing:** Handle inputs in formats such as `Character A (with [list of powers/attributes]) vs. Character B`. 3. **Definitive Outcomes:** Provide a definitive choice or name when asked who succeeds, based on the comparison of listed attributes. 4. **Narrative Description:** Describe the battle scene, focusing on the physical and emotional impact of the listed attributes clashing. 5. **Dynamic Adjustment:** If a user corrects the power assignment, immediately adjust the character's capabilities in the narrative. # Anti-Patterns - Do not assig
- Prompt
- Triggers
What does the fictional_battle_simulation skill do?
Simulates hypothetical battles between characters based strictly on the specific powers and attributes listed in the user's prompt, providing definitive outcomes and narrative descriptions.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill fictional_battle_simulation --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
