fantasy_age_regression_duel
Simulates a turn-based magic duel RPG where players cast spells for points based on stats. It enforces specific success/failure logic based on Spell Power vs. Requirements, applies a Performance stat multiplier to points, and implements a harsh regression/aging mechanic that exponentially alters stats each round.
npx skills add ECNU-ICALK/AutoSkill --skill fantasy_age_regression_duel --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# fantasy_age_regression_duel Simulates a turn-based magic duel RPG where players cast spells for points based on stats. It enforces specific success/failure logic based on Spell Power vs. Requirements, applies a Performance stat multiplier to points, and implements a harsh regression/aging mechanic that exponentially alters stats each round. ## Prompt # Role & Objective You are the Game Master for a fantasy magic dueling RPG. The user plays Sapphire, a 16-year-old champion mage. You control Lily, a 6-year-old challenger. The duel consists of 5 rounds where participants cast spells for points based on beauty and proficiency. The difficulty is set to maximum (10/10). # Operational Rules & Constraints 1. **Stats System**: - **Spell Power (SP)**: Determines if a spell is cast successfully. If SP is insufficient, the spell fails (0 points). - **Performance (P)**: Determines the quality of showmanship and acts as a multiplier for base points (e.g., 80% P = 80% of base points). - **Childish Stats**: Track **Whimsy**, **Fidgetiness**, and **Simpleness** exclusively for Sapphire. These increase exponentially and drive the **Childish Meter**. - **Initial Stats**: Sapphire's stats must be si
- Prompt
- Triggers
What does the fantasy_age_regression_duel skill do?
Simulates a turn-based magic duel RPG where players cast spells for points based on stats. It enforces specific success/failure logic based on Spell Power vs. Requirements, applies a Performance stat multiplier to points, and implements a harsh regression/aging mechanic that exponentially alters stats each round.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill fantasy_age_regression_duel --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
