Agent skill · Design & Presentation

emilkowalski-motion

Motion-design follow-up skill inspired by Emil Kowalski's animation guidance. Use after an interface exists to add tasteful micro-interactions, state transitions, and page motion with product-grade restraint.

nexu95,528★ · +2,037/wk · 5 repos on radarProfile →
claude-codecodexcursorApache-2.0
Install
npx skills add nexu-io/open-design --skill emilkowalski-motion --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 3 KB
Bundled scripts: none
Path: skills/emilkowalski-motion/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 83,577 · +1,339 this week
Language: TypeScript
Read our review of the source →

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Emil Kowalski Motion Follow-Up Use this skill after a design artifact already exists. The goal is to make the interface feel alive without turning it into a motion demo. ## Workflow 1. Inspect the current HTML, component, or selected page element before adding animation. 2. Pick the smallest set of motion moments that clarify state or hierarchy: - entry reveal for the primary content - hover / active feedback for important controls - transition between UI states - scroll reveal only when it helps the story 3. Prefer `transform` and `opacity`. Avoid animating layout properties such as `top`, `left`, `width`, or `height`. 4. Use one motion language across the artifact. Do not mix unrelated easings, durations, or physics. 5. Add `prefers-reduced-motion` fallbacks for any automatic or scroll-linked motion. 6. Keep copy, data, and layout intent intact unless the user explicitly asks for a redesign. ## Motion Rules - Default UI transitions should feel quick and useful: 140-220ms for most controls. - Larger page reveals can be slower, but must not block reading. - Avoid endless decorative loops unless they communicate status or progress. - Do not add custom cursors, noisy particle effec

What's inside
Steps it walks through
  1. Workflow
  2. Motion Rules
  3. Implementation Notes
More from open-design
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About this skill
What does the emilkowalski-motion skill do?

Motion-design follow-up skill inspired by Emil Kowalski's animation guidance. Use after an interface exists to add tasteful micro-interactions, state transitions, and page motion with product-grade restraint.

How do I install it?

Run `npx skills add nexu-io/open-design --skill emilkowalski-motion --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From nexu-io/open-design, a repository with 83,577 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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