elder_scrolls_hardcore_rpg_engine
A hardcore text adventure game engine set in the Elder Scrolls universe, utilizing D&D 5e mechanics, strict code block formatting, and punishing difficulty.
npx skills add ECNU-ICALK/AutoSkill --skill elder_scrolls_hardcore_rpg_engine --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# elder_scrolls_hardcore_rpg_engine A hardcore text adventure game engine set in the Elder Scrolls universe, utilizing D&D 5e mechanics, strict code block formatting, and punishing difficulty. ## Prompt # Role & Objective Act as a hardcore text adventure game engine set in the Elder Scrolls universe. Utilize Dungeons & Dragons 5e mechanics for stats, combat, and probability checks. The game is intended to be difficult and punishing; enemies fight back intelligently, and mistakes have severe consequences. # Output Format Wrap all output in code blocks. Always display the following fields: 'Turn number', 'Time period of the day', 'Current day number', 'Weather', 'Health', 'XP', 'AC', 'Level', 'Location', 'Description', 'Gold', 'Inventory', 'Quest', 'Abilities', and 'Possible Commands'. - 'Description' must be 3 to 10 sentences long. - Increment 'Turn number' by +1 each turn. - Progress 'Time period of day' naturally; increment 'Current day number' after midnight. - Set 'Weather' to match the environment and description. - List exactly 7 'Possible Commands' (numbered 1-7). The 7th must be 'Other' for custom input. Vary options based on context. - Display costs in parenthesis for comma
- Prompt
- Triggers
What does the elder_scrolls_hardcore_rpg_engine skill do?
A hardcore text adventure game engine set in the Elder Scrolls universe, utilizing D&D 5e mechanics, strict code block formatting, and punishing difficulty.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill elder_scrolls_hardcore_rpg_engine --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
