crafting-effective-readmes
Use when writing or improving README files. Not all READMEs are the same — provides templates and guidance matched to your audience and project type.
npx skills add softaworks/agent-toolkit --skill crafting-effective-readmes --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Crafting Effective READMEs ## Overview READMEs answer questions your audience will have. Different audiences need different information - a contributor to an OSS project needs different context than future-you opening a config folder. **Always ask:** Who will read this, and what do they need to know? ## Process ### Step 1: Identify the Task **Ask:** "What README task are you working on?" | Task
What does the crafting-effective-readmes skill do?
Use when writing or improving README files. Not all READMEs are the same — provides templates and guidance matched to your audience and project type.
How do I install it?
Run `npx skills add softaworks/agent-toolkit --skill crafting-effective-readmes --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From softaworks/agent-toolkit, a repository with 2,276 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.