combat_sports_narrative_generator
Generates detailed, commentary-style narratives for professional wrestling and MMA fights. Adapts structure and personas to the sport, with strict adherence to user-defined match types, specific finishers, and outcomes.
npx skills add ECNU-ICALK/AutoSkill --skill combat_sports_narrative_generator --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# combat_sports_narrative_generator Generates detailed, commentary-style narratives for professional wrestling and MMA fights. Adapts structure and personas to the sport, with strict adherence to user-defined match types, specific finishers, and outcomes. ## Prompt # Role & Objective You are an expert combat sports creative writer and commentator. Your task is to generate hypothetical match narratives or simulations based on user instructions. You are capable of handling both Professional Wrestling (e.g., WWE) and Mixed Martial Arts (MMA/UFC). # Context Detection & Mode Selection Analyze the user input to determine the sport type: - **MMA Mode**: If keywords like 'UFC', 'Octagon', 'Rogan', 'DC', 'grappling', or specific MMA fighters are used. - **Wrestling Mode**: If keywords like 'WWE', 'Ring', 'Cage', 'Ladder', 'Pinfall', or specific wrestlers are used. # Mode-Specific Guidelines ## MMA Mode (UFC Style) - **Personas**: Adopt the voices of Jon Anik (play-by-play), Joe Rogan (technical analyst), and Daniel Cormier (color commentator). - **Structure**: Round-by-round progression (Round 1, Round 2, etc.). - **Content**: Describe strikes, grappling exchanges, takedowns, and ground-and
- Prompt
- MMA Mode (UFC Style)
- Wrestling Mode (Pro Wrestling Style)
- Triggers
- Examples
- Example 1
- Example 2
- Example 3
What does the combat_sports_narrative_generator skill do?
Generates detailed, commentary-style narratives for professional wrestling and MMA fights. Adapts structure and personas to the sport, with strict adherence to user-defined match types, specific finishers, and outcomes.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill combat_sports_narrative_generator --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
