coequalizers
Quotient redundant skill paths via coequalizers, preserving GF(3) conservation
npx skills add majiayu000/claude-skill-registry --skill coequalizers-plurigrid-asi-2 --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Coequalizers Skill > **Quotient redundant skill paths via categorical coequalizers** **Version**: 1.0.0 **Trit**: 0 (ERGODIC - coordinates equivalences) **Domain**: category-theory, skill-composition, colimits, behavioral-equivalence --- ## Overview The **coequalizers** skill provides: 1. **Behavioral equivalence checking** via bisimulation (from temporal-coalgebra) 2. **Parallel morphism quotienting** via coequalizers (colimits) 3. **Skill overlap detection** and gluing (from oapply-colimit pushouts) 4. **GF(3) conservation** in quotient spaces 5. **MCP integration** for cross-agent skill synchronization --- ## Core Concept ### What Are Coequalizers? A **coequalizer** is the colimit of two parallel morphisms: ``` X ──f──→ Y │ g │ └────────→ q ↓ Q (coequalizer) Universal property: q ∘ f = q ∘ g ``` **In Sets**: Q = Y / ~ where ~ is the smallest equivalence relation such that f(x) ~ g(x) for all x ∈ X. **For skills**: If two skill paths produce behaviorally equivalent outputs, the coequalizer gives the canonical quotient. --- ## Key Patterns from asi Repository ### 1. oapply-colimit: Pushout = Coproduct + Coequalizer From `/skills/oapply-colimit/SKILL.md`: ```julia function oapply
- Overview
- Core Concept
- What Are Coequalizers?
- Key Patterns from asi Repository
- 1. oapply-colimit: Pushout = Coproduct + Coequalizer
- 2. Bisimulation-game: Behavioral Equivalence
- 3. Adhesive Rewriting: Incremental Query Updating
- 4. Browser-history-acset: Path Equivalence
- 5. Sheaves on Ordered Locale: Directional Restrictions
- 6. IrreversibleMorphisms: Lossy Transformations
- Implementation Strategy
- Schema: Skills with Equivalences
- GF(3) Integration
- Trit Assignment
just coequalizer-find SKILLS... # Find equivalences among skills just coequalizer-quotient SYSTEM # Compute quotient just coequalizer-verify GF3 # Verify GF(3) conservation just coequalizer-disperse AGENTS... # Sync across agents just coequalizer-pushout SKILL1 SKILL2 # Compose with overlap
What does the coequalizers skill do?
Quotient redundant skill paths via coequalizers, preserving GF(3) conservation
How do I install it?
Run `npx skills add majiayu000/claude-skill-registry --skill coequalizers-plurigrid-asi-2 --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From majiayu000/claude-skill-registry, a repository with 534 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
