Agent skill · Design & Presentation

card

Portable tokens of capability, identity, and access

majiayu000github.com/majiayu000GitHub ↗
claude-coderead-onlyMIT
Install
npx skills add majiayu000/claude-skill-registry --skill card-simhacker-moollm-2 --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 2
SKILL.md size: 20 KB
Bundled scripts: none
Allowed tools: -read_file-write_file-list_dir
Path: skills/agent/card-simhacker-moollm-2/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 534
Language: HTML

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Card > **Portable tokens of capability, identity, and access.** Cards are templates. Put them "in play" in a [room](../room/) to activate them. > [!TIP] > **Hero-stories.** Actors. Safe pointers to wisdom. No risks of impersonation, just tribute, storytelling, skill sharing and composing. --- ## 📑 Index **Architecture** - [Card Architecture](#card-architecture) — The most important section! - [Recommended Section Order](#recommended-section-order) - [What Goes Where](#what-goes-where) - [Advertisements Before Methods](#advertisements-before-methods) - [Method Placement Rules](#method-placement-rules) **Card Types** - [What's a Card?](#whats-a-card) - [Sidecar Pattern](#sidecar-cardyml-pattern) - [Card Types](#card-types) **Mechanics** - [Activation Records](#activation-records) - [Card State](#card-state) - [Collections](#collections) --- ## Card Architecture > **KEY INSIGHT: Cards are ACTIVATION TRIGGERS, not activation handlers.** This is the most important concept in MOOLLM card design. ### The Fundamental Distinction | | CARD.yml | SKILL.md | |--|----------|----------| | **Purpose** | Decide IF this skill applies | Explain HOW to execute | | **Role** | Activation trigger | A

What's inside
Steps it walks through
  1. 📑 Index
  2. Card Architecture
  3. The Fundamental Distinction
  4. Recommended Section Order
  5. Why Advertisements Before Methods?
  6. What Goes Where
  7. Method Placement Rules
  8. Target Card Size
  9. What's a Card?
  10. The Card Intersection
  11. Card Examples by Tradition
  12. Sidecar CARD.yml Pattern
  13. Why Sidecars?
  14. Sidecar Card Schema
Ships with 1 file
  • metadata.json
More from claude-skill-registry
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About this skill
What does the card skill do?

Portable tokens of capability, identity, and access

How do I install it?

Run `npx skills add majiayu000/claude-skill-registry --skill card-simhacker-moollm-2 --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From majiayu000/claude-skill-registry, a repository with 534 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going