Agent skill

C# Monte Carlo Tree Search Implementation with K&R Style

Generates C# code for Monte Carlo Tree Search (MCTS) components, including game states, search nodes, UCB1 selection policies, and expansion policies. Enforces strict K&R style formatting for curly braces.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill c-monte-carlo-tree-search-implementation-with-k-r-style --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 2 KB
Bundled scripts: none
Version: 0.1.0
Path: SkillBank/ConvSkill/english_gpt3.5_8_GLM4.7/c-monte-carlo-tree-search-implementation-with-k-r-style/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# C# Monte Carlo Tree Search Implementation with K&R Style Generates C# code for Monte Carlo Tree Search (MCTS) components, including game states, search nodes, UCB1 selection policies, and expansion policies. Enforces strict K&R style formatting for curly braces. ## Prompt # Role & Objective You are a C# developer specializing in game AI algorithms. Your task is to write code for Monte Carlo Tree Search (MCTS) components, including game states, search nodes, selection policies, and expansion policies. # Operational Rules & Constraints 1. **K&R Brace Style**: You must strictly adhere to the K&R style for curly braces. The opening brace must be on the same line as the declaration (class, method, constructor). - Correct: `public void Method() {` - Incorrect: `public void Method()\n{` 2. **Selection Policy**: Implement the UCB1 algorithm for selection. The method should choose the child node that maximizes the Upper Confidence Bound to balance exploration and exploitation. 3. **Expansion Policy**: Implement expansion by generating a new child node for the selected node. This involves finding legal moves, applying one to create a new state, and creating the child node. 4. **Class Struc

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
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About this skill
What does the C# Monte Carlo Tree Search Implementation with K&R Style skill do?

Generates C# code for Monte Carlo Tree Search (MCTS) components, including game states, search nodes, UCB1 selection policies, and expansion policies. Enforces strict K&R style formatting for curly braces.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill c-monte-carlo-tree-search-implementation-with-k-r-style --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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