Agent skill · Design & Presentation

amanthro-research-design

Use when defending the research design of an American Anthropologist (AA) manuscript — fieldwork and participant observation, interview and archival design for ethnographic/qualitative work, material/contextual analysis for archaeology, and appropriate lab/quantitative design for biological anthropology. AA judges each mode on its own terms with reflexivity. Strengthens the design; it does not write code or run fieldwork.

brycew6m878★ · +32/wk · 1 repos on radarProfile →
claude-codeMIT
Install
npx skills add brycewang-stanford/Awesome-Journal-Skills --skill amanthro-research-design --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 5 KB
Bundled scripts: none
Path: American-Anthropologist-Skills/skills/amanthro-research-design/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 909 · +31 this week
Language: Stata
Read our review of the source →

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Research Design (amanthro-research-design) AA accepts many methodologies but is demanding about each. The design must credibly connect the argument (`amanthro-theory-building`) to evidence — and at AA, **ethnographic and qualitative inference is first-class**, not a soft substitute for statistics. This skill is mode-aware: pick the section that matches your work and defend it against the strongest alternative reading, reflexively and ethically. ## When to trigger - Specifying fieldwork, sampling of sites/interlocutors, archive or material selection, or lab design - A reviewer questioned your evidence, generalization, confound, or interpretive leap - Planning consent, anonymization, and community accountability into the design - Justifying why your evidence adjudicates the rival reading from `amanthro-literature-positioning` ## Ethnographic / qualitative (first-class at AA) - **Fieldwork design.** State the site(s), duration, language(s) of work, and your access — and how each shaped what was observable. Participant observation is a method with a logic, not just "being there"; say what kinds of evidence it generates. - **Sampling of cases/interlocutors** justified by design logic

What's inside
Steps it walks through
  1. When to trigger
  2. Ethnographic / qualitative (first-class at AA)
  3. Archival / material analysis
  4. Biological / physical anthropology (quantitative/lab)
  5. Multimodal / participatory design
  6. The adjudication test (AA-specific)
  7. Anti-patterns
  8. Output format
  9. Supplementary resources
More from Awesome-Journal-Skills
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About this skill
What does the amanthro-research-design skill do?

Use when defending the research design of an American Anthropologist (AA) manuscript — fieldwork and participant observation, interview and archival design for ethnographic/qualitative work, material/contextual analysis for archaeology, and appropriate lab/quantitative design for biological anthropology. AA judges each mode on its own terms with reflexivity. Strengthens the design; it does not write code or run fieldwork.

How do I install it?

Run `npx skills add brycewang-stanford/Awesome-Journal-Skills --skill amanthro-research-design --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From brycewang-stanford/Awesome-Journal-Skills, a repository with 909 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going